Package index
Core structure
The classes and generics that define how a sketch is built and rendered, independent of any specific drawable.
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sketch() - A collection of drawable objects
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canvas() - Canvas settings for a sketch
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drawable() - Parent class for all drawable objects
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draw() - Draw a drawable or sketch
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xy() - A set of locations in 2D space
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style() - Graphical style for a drawable object
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group() - A nested collection of drawables sharing one transform/style
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shape_bezier()shape_beziers() - A closed Bezier curve
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shape_blob()shape_blobs() - An irregular, "blobby" circle
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shape_circle()shape_circles() - A circle
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shape_combine() - Combine several drawables into one multi-sub-path shape
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shape_ellipse()shape_ellipses() - An ellipse
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shape_polygon()shape_polygons() - A regular polygon
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shape_raw()shape_raws() - A polygon defined directly by its vertices
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shape_rectangle()shape_square()shape_rectangles()shape_squares() - A rectangle
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shape_ribbon()shape_ribbons() - A tapered ribbon between two points
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shape_star()shape_stars() - A star
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shape_stroke()shape_strokes() - A tapered, pressure-modulated stroke along an arbitrary path
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shape_strokepath()shape_strokepaths() - A ribbon following an arbitrary curve
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shape_twist()shape_twists() - A twisted ribbon following a random path
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shape_wedge()shape_wedges() - A pie-slice wedge or annulus segment
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curve_arc()curve_arcs() - An open arc
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curve_bezier()curve_beziers() - An open Bezier curve
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curve_line()curve_lines() - An open polyline
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curve_raw()curve_raws() - An open path defined directly by its vertices
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curve_scribble()curve_scribbles() - A wandering scribble curve
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curve_spiral()curve_spirals() - An open spiral
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curve_twist()curve_twists() - An open, wandering path following a random walk
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points_raw()points_raws() - A scatter of points defined directly by their coordinates
Noise tools
Scalar noise fields used to distort a shape’s points, used by shape_blob()/shape_ribbon()/shape_twist().
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noise_bridge() - A smoothed Brownian bridge, as a path distortion
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noise_field() - A sampled scalar noise field
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noise_sample() - Sample a noise object
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fill() - A resolved or auto-resolving fill value
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fill_charcoal() - Charcoal/marker-style noise texture fill
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fill_checker() - Checkerboard pattern fill
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fill_crosshatch() - Crosshatch pattern fill
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fill_flow() - Domain-warped noise texture fill
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fill_gradient() - Gradient fill
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fill_halftone() - Halftone dot pattern fill
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fill_hatch() - Diagonal hatch pattern fill
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fill_image() - User-supplied raster image fill
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fill_marble() - Marbled, veined texture fill
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fill_noise() - Simplex/fractal noise texture fill
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fill_none() - Unfilled (transparent) fill
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fill_scatter() - Scattered-shape pattern fill
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fill_scribble() - Wandering-line scribble texture fill
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fill_solid() - Solid colour fill
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fill_stipple() - Stippled dot pattern fill
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fill_stripe() - Striped pattern fill
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fill_vignette() - Vignette fill
Transformation tools
Transformations applied to a drawable’s computed points, used by every drawable’s trans property.
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trans() - A 2D affine transformation
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trans_affine() - Build a custom affine transform
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trans_chain() - A sequence of composed transforms
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trans_fn() - An arbitrary-function, non-rigid deformation
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trans_identity() - The identity transform
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trans_reflect() - Reflect points
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trans_rotate() - Rotate points
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trans_scale() - Scale points
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trans_shear() - Shear points
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trans_translate() - Translate points
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trans_warp() - A non-rigid, noise-based deformation
Effects tools
Helpers that compose several drawables together for a particular visual effect, rather than constructing a single drawable.
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effect_bristle() - A fanned bristle/dry-brush effect along a path
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effect_grain() - A paper-grain/textured-ink rendering of a drawable's own outline
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effect_swatch() - A colour-swatch effect: repeat a template drawable, one per colour
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effect_tremor() - Layer jittered copies of a drawable for a hand-drawn look
Palette tools
Functions returning a plain character vector of colours, for use in style()’s color/fill arguments or any fill_*() helper’s own colour vector.
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palette_cosine() - Colour palette from a linear cosine formula
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palette_gradient() - Colour palette interpolated between user-supplied colours
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palette_harmony() - Colour palette from hue-rotation colour-wheel harmonies
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palette_manual() - Colour palette drawn from a curated collection
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palette_tonal() - Colour palette from a monochromatic tint/shade ramp
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palette_walk() - Colour palette from a bounded random walk through colour space
Colour operations
Functions that transform an existing character vector of colours (e.g. one returned by a palette_*() helper), for use in style()’s color/fill arguments or any fill_*() helper’s own colour vector.
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color_alpha() - Set a colour vector's alpha (opacity)
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color_greyscale() - Convert a colour vector to greyscale
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color_invert() - Invert a colour vector
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color_jitter() - Randomly perturb a colour vector
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color_lighten()color_darken() - Lighten or darken a colour vector
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color_mix() - Blend two colour vectors
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color_rotate_hue() - Rotate a colour vector's hue
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color_saturate()color_desaturate() - Saturate or desaturate a colour vector
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save_png()save_svg()save_pdf() - Save a drawable or sketch to an image file